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Bringing the brightness closer to the initial image makes it a lot easer to blend them afterwards and the quality won’t even suffer, because you won’t use the grainy parts of your image anyway. He is a great photographer and doing a lot of great tutorials about Luminosity Masks, so you should definitely have a look at some of his other videos if you want to learn more about blending.ĭigital blending gets difficult as soon as the initial images are to far away from each other. The following video by Jimmy McIntyre is explaining the process within Photoshop very well. This is extremely useful when you have moving objects like waves or leaves in your scene, because automatically merging them usually isn't working smoothly. Nonetheless this way of blending is much more selective and local, which gives you the freedom to blend in only the parts you really need. You could do this manually by creating these masks by yourself, but fortunately there are some tricks to generate them automatically in an easy way. For this reason the outcome will automatically be more natural, since there is no mapping between brightness and color required. With this technique you will stay at your initial file format and only blend in parts of your image, that need to be recovered. The idea behind Luminosity Masks is to start with your basic exposure and to blend in the parts, that are too bright or too dark. This process will create an entirely new image based on global settings, which often tend to issues with noise and halos. You may have noticed the disadvantage of HDR yourself: You are blowing up your image to "compress" it afterwards again. The quality of your settings will now define how HDRish or realistic your image will look like. This step is compressing the dynamic range of your image along different settings again, so that your monitor is able to display it again.
#Raya pro 3.0 vs lumenzia software#
To be able to display the image on your monitor, your software usually does something that’s called " Tone Mapping". The outcome is an image with a very high dynamic range, that your monitor can’t even display properly. There are a lot of HDR-softwares available and even Adobe Lightroom can automatically combine multiple exposures to an HDR. You can even use more than 3 photos, but usually this is a good point to start. The basic idea behind HDR photos is to take multiple exposures with different exposure times, to get one image with a short exposure for the highlights, one long exposure for the dark areas and the usual shot you would take. Why plain HDR isn’t good enough anymoreīefore we talk about what exactly Luminosity Masks are, we should have a look at the HDR technique again, that so many photographers are or were using. This may sound like doing an HDRI (High Dynamic Range Image) and the basic idea is definitely similar, but the outcome is much more natural and therefore a better way to handle difficult light situations. In this article we will use multiple exposures again, but this time we will use them to recover dark and bright areas within our images.
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In my last tutorial, I explained you how to stack multiple exposures with Focus Stacking to get sharper images from the fore- to the background. You may Also Like Latest Post Ultimate Retouch Panel 3.8.Learn how to get beautiful and realistic results within difficult light situations by using this great and easy way to do exposure blending with Luminosity Masks in Photoshop.Īnother essential technique for city- and landscape photographers are Luminosity Masks.
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